
Holliday received a Bachelor of Arts in Visual Arts - Studio from the University of California, San Diego. Her area of emphasis was in traditional film animation and stereoscopic 3-D art. She had the opportunity to intern at the San Diego Supercomputer Center to study 3D computer animation on one of the first Silicon Graphics workstations in 1987.
Upon graduation she was hired as a Senior Animator at SDSC, devoting her time to researching stereoscopic 3-D imaging and 3D animation projects for The National Science Foundation, NASA/JPL, General Atomics, and The Reuben H. Fleet Science Center - rendering on Cray XMP & YMP Supercomputers.



Holliday shifted gears into the video game industry, shipping 12+ AAA titles as Lead Artist and Animator for Sony, and as senior shareholder and owner of the video game startup, RedZone - a company purchased by Sony Computer Entertainment America in 2001.
ACME Animation Stand at UCSD
NASA CRAF Animation at SDSC on SGI
NFL Gameday - Lead Artist & Animator
Holliday taught the first 3D Computer Animation class using SGI workstations for UCSD Extension at the San Diego Supercomputer Center. Other courses taught; 3D Stereoscopic Film making for Panasonic and game design (Roblox, Construct, GDevelop) for the Digital Media Academy and Game Gen.
She went on to focus on creating immersive content with stereoscopic digital imaging (S3D) as part of the 3D Creative Team at Panasonic Hollywood, creating curriculum and 3-D film projects for 3-D TVs.

In 2018 she started working in virtual reality and augmented reality, curating for AR/VR art shows and building custom AR apps.
Magazine Features
Sony Changes The Game - Fast Company
Snapchat July Selection Featured Artists - Lens List
The Art of the Post: New 3D Art Makes a Splash at Comic-Con - Saturday Evening Post
The Truth about Being a Female Game Developer
Proficient at teaching: 3D: Blender 3D (rigging and animation), Gravity Sketch, Unity
2D: Adobe Photoshop, Illustrator & After Effects / Augmented Reality & Virtual Reality Software: Adobe Aero, Lens Studio, Unity 3D (custom AR/VR apps)
Exhibitions
AI/VR Art Show - Art Basel 2023
Phantom Gallery - Old Town, San Diego, CA 2023
Hypnagogia - Balboa Park, CA 2023
The AR Gallery Experience, Eugene, Oregon 2022
LACMA Monumental Perspectives"River Once Ran" LA, CA 2022
Onirix AR Art Show - Las Vegas, NV 2022
Art in Motion - NYC 2021
ComicCon @Home Virtual XR Creators Garden 2020-21
Animated Women @ Animateka - Slovenija 2020
Ranetas VRFest - Aragón, Spain 2020
XR Atlanta - XR Art Showcase 2020
ART TECH MUSIC - Miami 2020
XR Art Show - San Diego, CA 2020
Sausalito Art Festival - San Fransisco, CA 2020
VR Art Burn w/ VR ART LIVE - 2020-21
Videogame Credits
Lead Artist and Art Director on 15 Sony Computer Entertainment, Playstation, and Sega titles